Game development
A collection of games and interactive projects I have built in my spare time.
Dec 2022 — Dec 2022
A small 2.5D bank heist game where you play as a racoon and use a deck of cards to plan out your moves in turn based combat.
June 2022 — July 2022
A minigame collection built in Unity where players complete a series of herb-gathering challenges across multiple levels.
Apr 2022 — May 2022
A bullet hell shooter with custom enemy patterns, player progression, and procedurally generated waves.